Press kit · 2026 media ready NYC · EST

The press
folder — one
click deep.

Factsheet, bios, logos, and pull-quotes — everything you'd need to write about Ichigo Studio or its games. If something's missing, just email.

Ichi, studio mascot
Press · '26 IS·PRESS
01 · Folio

Factsheet.

One-page summary of the studio. Accurate as of April 2026.

Ichigo Studio · factsheet

StudioIchigo Studio
FounderWang Liao (Ichigo33)
BasedNYC → Shanghai (soon)
Est.2026 · solo, unincorporated
TeamSolo (1)
EnginesUnity · Unreal
PlatformsSteam · itch.io · Web
Shipped10 projects · '23–'26
Press emailichco233@gmail.com
02 · Folio

Bios.

Copy-paste ready. Short, medium, long — pick the one that fits.

Short · 1 sentence

Wang Liao (Ichigo33) is a solo indie game designer and developer making small games with strange ideas under the banner of Ichigo Studio, currently in New York City and moving back to Shanghai in summer 2026.

Medium · ~50 words

Wang Liao (Ichigo33) is the solo designer, developer, and artist behind Ichigo Studio. Ten projects shipped between 2023 and 2026 in Unity and Unreal — including Lightsaver (light-bending physics puzzle on Steam), Ninja Drummer (procedural-music rhythm prototype), and the Woodland Season board game. The work favours experimental mechanics and tight scopes — at a size one pair of hands can finish.

Long · ~120 words

Wang Liao (Ichigo33) is the founder of Ichigo Studio, a solo game-development practice currently in New York City and moving back to Shanghai in summer 2026. A 2024 graduate of UC Santa Cruz's Art & Design: Games and Playable Media (AGPM) program — wrapping the senior thesis (ARTG170–172) with Fraw G. and the Moth, Goat in Our Stars, Dragon Gate, and Mariana Trek — and finishing the Games for Learning MS at NYU in May 2026, he designs, codes, and draws his own games, mostly in Unity and Unreal. The studio name comes from Bleach, the manga that shaped how he thinks about characters and worlds; Ichigo is the main character's name, and reads as “strawberry” in Japanese. The studio runs on one rule: if it can't ship in six weeks, it's a different game.

03 · Folio

Assets.

Logos, mascot, and link-preview art — free to use for coverage.

Please don't alter colours; keep 16px padding around the mark.

04 · Folio

Pull quotes.

From players who left Steam reviews on Lightsaver.

"A satisfying game that will make you contemplate the nature of light. Recommended for anyone who enjoys light-bending puzzles."

Steam review · Lightsaver

"Felt like middle-school physics, in the best way. Reflection and refraction as the core mechanic is genuinely novel — the little rabbit becoming light feels like a light spirit."

Steam review · translated from Chinese

"Straightforward light puzzles, but great brain busters!"

Steam review · Lightsaver
05 · Folio

Contact.

Fastest way to reach the studio. I answer within 24 hours.

For review copies, coverage, interviews, or any quick studio questions — email is best. I answer every press note personally.

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